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- on mouseUp
- global captain, game, text, tos
- set captain to 1
- set the castNum of sprite the clickOn to the number of cast "chest"
- set the castNum of sprite 46 to the number of cast ("text" & text)
- set the locV of sprite 46 to 27
- set the locV of sprite 47 to ((8 - the soundLevel) * 14) + 49
- set the mouseDownScript to "menuhold"
- set tos to the timeoutScript
- set the timeoutScript to EMPTY
- updateStage()
- pause()
- end
-